First Idea Of A Dwarf Themed Board Game
The first game we wanted to create was based on dwarves who had to mine deep to gain wealth. We threw it away pretty quickly. But it made us realise that what we wanted to create was a collaborative game.
Various prototypes on post-it notes
We had many brainstorming sessions. Little by little, the beginnings of what would become The Fall Of Karnarak were taking shape. We tested many ideas on notepads and post-its before creating the first real prototype.
First prototype testing with family and friends
We needed to make the mechanics more visual to immerse ourselves into the world we were creating. We developed the very first prototype with artwork we bought on the Internet and then exported to Tabletop Simulator and played it with family and friends.
Board game convention in Lausanne
We attended board game convention : Orc'idée in Lausanne, Switzerland to continue blind testing. We are very proud to announce that the game has been received with excellent reviews.
Ludesco is a festival of board games, role playing games, and playful experiences, taking place over a continuous weekend. We unveiled for the first time our "near final" prototype which was an immediate success :).